TUD Organische Chemie | ![]() | Immel | ![]() | Graphics | ![]() | Povray 3.1 | ![]() | cedar | ![]() | ![]() | View or Print (this frame only) |
Example file (cedar.pov):
// Persistence Of Vision Raytracer version 3.0 sample file.
#include "colors.inc"
#include "textures.inc"
#include "shapes.inc"
#include "woods.inc"
camera {
location <0, 10, -20>
direction <0, 0, 3>
right x*1.33
look_at 1.5*y
}
light_source {<-50, 50, -1000> color Gray75}
light_source {< 50, 30, -20> color White}
background { color Gray30 }
#declare Stack =
union {
sphere{<0, 4, 0>, 1}
cone { -y,1, y, 0.5 translate 2*y }
object {UnitBox}
no_shadow
}
#include "cedar.map"
object {
Stack
texture{
pigment {
P_WoodGrain6A
color_map { M_Cedar }
}
normal { // Copy of WoodGrain6A pigment
wood 0.4
turbulence <0.05, 0.08, 1>
octaves 4
scale <0.15, .15, 1>
translate -x*100
}
scale 0.6
rotate z*35
rotate x*85
}
}