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Example file (fisheye.pov):
// Persistence Of Vision raytracer version 3.0 sample file.
// File by Dan Farmer
// Fisheye lens example
#version 3.0
global_settings { assumed_gamma 2.2 }
#include "colors.inc"
#include "shapes.inc"
camera {
ultra_wide_angle
location <0, 4, -8>
direction <0, 0, 2>
up <0, 1, 0>
right <1.33, 0, 0>
look_at <0.5, 0, 0>
angle 300
}
background { color Gray55 }
light_source { <-2, 4, 1> color Gray70 }
light_source { <10, 8, 1> color Gray40 }
plane { y,0 pigment { checker color Plum color White } }
#default {
pigment { SteelBlue }
finish {
reflection 0.9
diffuse 0
ambient 0.1
phong 1 phong_size 30
}
}
object { Disk_Y translate < -2, 1, 6> }
object { Disk_Y translate < 0, 1, 0> }
object { Disk_Y translate < 2, 1, -3> }