TUD Organische Chemie | ![]() | Immel | ![]() | Graphics | ![]() | Povray 3.1 | ![]() | float1 | ![]() | ![]() | View or Print (this frame only) |
Example file (float1.pov):
// Persistence Of Vision raytracer version 3.0 sample file.
// Demonstrates various new float math functions.
// Animate this scene with clock values +ki0.0 to +kf1.0
#version 3.0
global_settings { assumed_gamma 2.2 }
#declare A = clock
#declare B = sin(radians(A*360))
#declare C = cos(radians(A*360))
#declare D = min(B,C)
#declare E = max(B,C)
#include "colors.inc"
#declare Rad=1/3
#declare Fudge=5
#declare TFudge=<-6.25,0,0.2>
#declare Font="cyrvetic.ttf"
camera {
location <0, 0, -120>
direction <0, 0, 12>
look_at <0, 0, 0>
}
light_source { <5000, 10000, -20000> color White}
plane { z, Rad pigment {checker color rgb <1,.8,.8> color rgb <1,1,.8> scale
union{
text{ttf Font concat("A=clock=",str(A,0,2)),0.1,0 translate TFudge}
sphere {,Rad}
pigment{Red} translate 4*y
}
union{
text{ttf Font concat("B=sin(radians(A*360)=",str(B,0,2)),0.1,0 translate TFudge}
sphere {,Rad}
pigment{Green} translate 2*y
}
union{
text{ttf Font concat("C=cos(radians(A*360)=",str(C,0,2)),0.1,0 translate TFudge}
sphere {
pigment{Blue}
}
union{
text{ttf Font concat("D=min(B,C)=",str(D,0,2)),0.1,0 translate TFudge}
sphere {
pigment{Cyan} translate -2*y
}
union{
text{ttf Font concat("E=max(B,C)=",str(E,0,2)),0.1,0 translate TFudge}
sphere {
pigment{Magenta} translate -4*y
}