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Example file (numwaves.pov):
// Persistence Of Vision raytracer version 3.0 sample file.
// Number_of_waves example
#version 3.0
global_settings {
assumed_gamma 2.2
number_of_waves 1
}
#include "colors.inc"
#include "textures.inc"
camera {
location <0, 2, -4>
direction <0, 0, 1>
up <0, 1, 0>
right <1, 0, 0>
look_at <0, 0, 0>
}
light_source {<20, 10, -10> color White }
// Floor plane
plane { y, 0
texture {
pigment { checker color White color Green
rotate y*45
}
normal {
waves 1
// frequency 10
scale .1
}
}
}