TUD Organische Chemie | ![]() | Immel | ![]() | Graphics | ![]() | Povray 3.1 | ![]() | quarpara | ![]() | ![]() | View or Print (this frame only) |
Example file (quarpara.pov):
// Persistence Of Vision raytracer version 2.0 sample file.
// By Alexander Enzmann
/* sample quartic scene file written by Alexander Enzmann */
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
#declare Rectangle =
box {
<-1, -1, -1>, <1, 1, 1>
texture { pigment { Clear } }
}
/* Quartic parabola of sorts */
intersection {
quartic {
< 0.1, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -1.0,
0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -1.0,
0.0, 0.0, -1.0, 0.0, 0.9 >
sturm
texture {
pigment { Red }
finish {
phong 1.0
phong_size 20
ambient 0.2
diffuse 0.8
}
}
}
object { Rectangle }
bounded_by { box { <-1, -1, -1>, <1, 1, 1> } }
/* translate 3*z */
rotate -30*x
}
camera {
location <0.0, 0.0, -10.0>
direction <0.0, 0.0, 1.0>
up <0.0, 1.0, 0.0>
right <4/3, 0.0, 0.0>
}
light_source { <200, 30, -300> colour White }
light_source { <-200, 30, -300> colour White }