TUD Organische ChemieImmelGraphicsPovray 3.1shapes2View or Print this frame onlyView or Print (this frame only)

Example Graphics

(low quality jpg-image only)
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Example file (shapes2.pov):

// Persistence Of Vision raytracer version 3.0 sample file.
// By Chris Young
// This image contains an example of every shape from SHAPES2.INC

#version 3.0
global_settings { assumed_gamma 2.2 }

#include "colors.inc"
#include "shapes.inc"
#include "shapes2.inc"

camera {
location <10, 10, -20>
direction <0, 0, 1.5>
up <0, 1, 0>
right <4/3, 0, 0>
look_at <2, 0, 0>
}

light_source {<0, 1000, -1000> color LightGray}

light_source {<150, 100, -100> color LightGray}

#declare Col1 =-9
#declare Col2 =-3
#declare Col3 =3
#declare Col4 =8

#declare Row1 =6
#declare Row2 =0
#declare Row3 =-6

object { Tetrahedron
pigment {Red}
bounded_by {sphere{<0, 0, 0>, 3}}
translate
}

object { Octahedron
pigment {Green}
bounded_by {sphere{<0, 0, 0>, 1.8}}
translate
}

object { Dodecahedron
pigment {Blue}
bounded_by {sphere{<0, 0, 0>, 1.3}}
translate
}

object { Icosahedron
pigment {Magenta}
bounded_by {sphere{<0, 0, 0>, 1.3}}
translate
}

object { HalfCone_Y
pigment {Yellow}
bounded_by {sphere{<0, 0, 0>, 1.5}}
translate
}

object { Hexagon
pigment {Cyan}
bounded_by {sphere{<0, 0, 0>, 1.5}}
translate
}

object { Rhomboid
pigment {Tan}
bounded_by {sphere{<0, 0, 0>, 2.3}}
translate
}

object { Pyramid
pigment {Orange}
bounded_by {sphere{<0, 0, 0>, 5}}
translate
}

object { Square_X
pigment {NeonPink}
translate
}

object { Square_Y
pigment {Scarlet}
translate
}

object { Square_Z
pigment {NeonBlue}
translate
}

object {
plane {y, 0}
pigment {White}
}

© Copyright PD Dr. S. Immel