TUD Organische ChemieImmelGraphicsPovray 3.1steamsView or Print this frame onlyView or Print (this frame only)

Example Graphics

(low quality jpg-image only)
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Example file (steams.pov):

// Persistence Of Vision raytracer version 3.0 sample file.
// File by Dieter Bayer

#version 3.0
global_settings { assumed_gamma 2.2 }

#include "colors.inc"
#include "shapes.inc"

camera {
location <0.0, 0.0, -100.0>
direction <0, 0, 1>
up <0.0, 1.0, 0.0>
right <1.0, 0.0, 0.0>
look_at <0.0,0.0, 0.0>
}

light_source{<-20,100,-100> colour White}

#declare Textur =
texture {
pigment { colour Clear }
finish { refraction 1 }

halo {
linear
cylindrical_mapping
emitting
turbulence <0.6,0,0.0>
colour_map {
[0 color rgbt <0,0,0,1> ]
[1 color rgbt <1,0,0,0.9>]
}
translate <-1,0,0>
}
halo {
linear
cylindrical_mapping
emitting
turbulence <0.0,0,0.6>
colour_map {
[0 color rgbt <0,0,0,1> ]
[1 color rgbt <0,0,1,0.9>]
}
translate <0,0,1>
}
halo {
linear
cylindrical_mapping
emitting
turbulence <0.6,0,0.6>
colour_map{
[0 color rgbt <0,0,0,1> ]
[1 color rgbt <0,1,0,0.9>]
}
rotate <20,-30,20>
translate <0.5,-0.5,0>
}
scale 0.6
}


object{ Cube hollow texture{ Textur } scale 50 }

© Copyright PD Dr. S. Immel