TUD Organische ChemieImmelGraphicsPovray 3.1wavenormView or Print this frame onlyView or Print (this frame only)

Example Graphics

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Example file (wavenorm.pov):

// Persistence Of Vision raytracer version 3.0 sample file.
// Example of wood normal perturbance using various waveforms.

#version 3
global_settings { assumed_gamma 2.2 }

#include "colors.inc"

camera {
location <0,1,-11>
direction 3*z
}

plane {
y, -1.01
pigment {checker color White color Magenta}
}

plane {
z, 3.01
pigment {checker color White color Magenta}
}

light_source { <300, 500, -500> color Gray65}
light_source { <-100, 10, -500> color Gray65}

#declare N1=
normal{
wood 0.6
scale 0.24
}

#default {
texture{
pigment{White}
finish{phong 0.8 phong_size 200}
}
}

box{<-1,-1,-1>,<1,1,1>
scale .75
normal{N1 ramp_wave}
rotate <20,20,0>
translate <-1,2,0>
}

box{<-1,-1,-1>,<1,1,1>
scale .75
normal{N1 triangle_wave}
rotate <20,20,0>
translate <1,2,0>
}

box{<-1,-1,-1>,<1,1,1>
scale .75
normal{N1 sine_wave}
rotate <20,20,0>
translate <-1,0,0>
}

box{<-1,-1,-1>,<1,1,1>
scale .75
normal{N1 scallop_wave}
rotate <20,20,0>
translate <1,0,0>
}

© Copyright PD Dr. S. Immel