TUD Organische Chemie | ![]() | Immel | ![]() | Graphics | ![]() | Povray 3.5 | ![]() | chesmsh | ![]() | ![]() | View or Print (this frame only) |
Example file (chesmsh.pov):
// Persistence Of Vision raytracer version 3.5 sample file.
// Demonstrates mesh objects
global_settings { assumed_gamma 2.2 }
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
/* Texture declarations for object 'WHITE_KNIGHT' */
#declare WHITE_KNIGHT_1 = texture {
finish { Shiny }
pigment { White }
}
/* Texture declarations for object 'BLACK_ROOK' */
#declare BLACK_ROOK_1 = texture {
finish { Shiny }
pigment { rgb 0.20 }
}
#include "chess.inc"
camera {
location <23.4320, 7.1610, 5.3620>
right x*1.333
up y
direction z
angle 46
look_at <0.1750, -0.75, -0.0050>
}
light_source { <90, 30, 20> color White }
light_source { <-15, 200, 300> color Gray75 }
sky_sphere { pigment { rgb <0.5, 0.5, 0.75> } }