TUD Organische ChemieImmelGraphicsPovray 3.5matmapView or Print this frame onlyView or Print (this frame only)

Example Graphics

(low quality jpg-image only)
matmap

Example file (matmap.pov):

// Persistence Of Vision raytracer version 3.5 sample file.
// Material_map example
// File by Drew Wells
// NOTE: Uses POVMAP.GIF

global_settings { assumed_gamma 2.2 }

#include "colors.inc"
#include "textures.inc"
#include "skies.inc"

camera {
location <0, 0,-120>
direction <0, 0, 2>
up <0, 1, 0>
right <4/3, 0, 0>
}


sphere { <0, 0, 0>, 25
texture {
material_map {
png "povmap.png"
/* Now a list of textures to map with instead of colors */
texture {
pigment {color red 0.3 green 0.1 blue 1}
normal {ripples 0.85 frequency 10 }
finish {specular 0.75}
scale 5
}

texture {
pigment {White}
finish {ambient 0 diffuse 0 reflection 0.9 specular 0.75}
}

texture {pigment{NeonPink} finish{Luminous}}

texture {
pigment {
gradient y
colour_map {
[0.00, 0.33 colour red 1 green 0 blue 0
colour red 0 green 0 blue 1]
[0.33, 0.66 colour red 0 green 0 blue 1
colour red 0 green 1 blue 0]
[0.66, 1.001 colour red 0 green 1 blue 0
colour red 1 green 0 blue 0]
}
}
finish{specular 0.75}
scale 8
}
}
scale 30
translate <-15, -15, 0>
}
}

/*Sky*/
sky_sphere { S_Cloud2 }

plane { y,-25
pigment {
checker color Gold color Firebrick
scale 10
}
finish {
ambient 0.1
diffuse 0.8
/*reflection 0.6*/
}
}


light_source {<100, 140, -130> colour White}

© Copyright PD Dr. S. Immel