TUD Organische ChemieImmelGraphicsPovray 3.5pyramidView or Print this frame onlyView or Print (this frame only)

Example Graphics

(low quality jpg-image only)
pyramid

Example file (pyramid.pov):

// Persistence Of Vision Ray Tracer POV-Ray 3.5 sample Scene
// by Chris Young
// Based on a POV-Ray 3.0 file by
// Sven Hilscher * 3D-Max usergroup germany
// email: sven@rufus.central.de
// PYRAMID.POV demonstrates basic use of macros and local
// identifiers in recursive calls. Creates a fractal
// pyramid from spheres.
//
// Note some spheres are redundant. See PYRAMID2.POV
// for a version which eliminates duplicate spheres.


// Define the macro. Parameters are:
// X: position of sphere
// Y: position of sphere
// Z: position of sphere
// R: radius of sphere
// L: level of recursion
#macro Pyramid(X,Y,Z,R,L)

sphere { ,R}

#if (L > 0)
#local New_L = L - 1;
#local New_R = R / 2;
#local Pos = New_R * 3;

Pyramid(X+Pos,Y,Z,New_R,New_L)
Pyramid(X-Pos,Y,Z,New_R,New_L)
Pyramid(X,Y+Pos,Z,New_R,New_L)
Pyramid(X,Y-Pos,Z,New_R,New_L)
Pyramid(X,Y,Z+Pos,New_R,New_L)
Pyramid(X,Y,Z-Pos,New_R,New_L)
#end
#end

union {
Pyramid(0,0,0,4,6)
pigment { rgb <0,1,1> }
}

light_source { <20,200,100>, rgb 1 }

background { color rgb <.4, .3, .2> }

camera { location <5,17,19>
look_at <0,0,0>
}

© Copyright PD Dr. S. Immel