TUD Organische ChemieImmelGraphicsPovray 3.5texture3View or Print this frame onlyView or Print (this frame only)

Example Graphics

(low quality jpg-image only)
texture3

Example file (texture3.pov):

// Persistence Of Vision raytracer version 3.5 sample file.
// The TEXTUREn.POV files demonstrate all textures in TEXTURES.INC

global_settings {
assumed_gamma 2.2
max_trace_level 5
}

#include "textures.inc"

#declare Textures=array[3][9]
{
{
texture { Copper_Metal },
texture { Polished_Chrome },
texture { Polished_Brass },

texture { New_Brass },
texture { Spun_Brass },
texture { Brushed_Aluminum },

texture { Silver1 },
texture { Silver2 },
texture { Silver3 }
},
{
texture { Brass_Valley },
texture { Rust },
texture { Rusty_Iron },

texture { Soft_Silver },
texture { New_Penny },
texture { Tinny_Brass },

texture { Gold_Nugget },
texture { Aluminum },
texture { Bright_Bronze }
},
{
texture { pigment { Candy_Cane } },
texture { pigment { Peel } },
texture { pigment { Y_Gradient } },

texture { pigment { X_Gradient } },
texture { Water },
texture { Cork },

texture { Lightning1 },
texture { Lightning2 },
texture { Starfield }
}
}

#include "shotxtr.inc"

© Copyright PD Dr. S. Immel